Multimedia is one word that really is not easy to define. The experts consider that the word “multimedia” is actually a form of goods not in fact take shape. It has to be listened to various constraints the notion of multimedia provided by many experts in the field.
At age 60’s, the acronym word in the taxonomy of multimedia educational technology rather than the term alien. At that time, interpreted multimedia collection / mix of different media devices that are used for presentations (Barker and Tucker, 1990). Thus the learning activities that use printed materials, slide programs, audio programs etc, has been interpreted as a multimedia-aided learning. In the ’90s, the multimedia concept began to shift in line with the development of computing technology so quickly. Today the term is defined shapes the transmission of multimedia text, audio and graphics in the same period (Simonson and Thompson, 1994) described as a computer-based interactive communication system capable of creating, storing, presenting and accessing the information in the form of text, graphics, sound, video or animation (Gayestik, 1992). With current computer technology, has made it possible to store, process and restated the source of the sound and video in digital format.
Past five years, the developer of learning, academicians and practitioners began to notice about the development of MPI-Based Computer Intruction. In the early nineties, the implementation of Computer Based Intruction more emphasis on the Computer-Assisted Instruction (CAI). At that time, the development of CAI was applied using a universal computer programming languages such as Basic, Turbo Basic, Pascal, Turbo Pascal etc. With the limitations of the programming language used at that time, the product less attractive CAI student learning as more elements to exploit the limited media, ie text and graphics. CAI course development model has become the basic reference in the development of MPI programs.
In harmony with the development of computer technology, both hardware and software, personal computer today has been able to integrate text, graphics, sound, video or animation in a program. Computer technology is then called a multimedia computer. Furthermore, in the education world, meaning there was a shift of multimedia learning. In the ’60s era, multimedia learning in the taxonomy of educational technology is defined as a collection / mix of different media devices that are used for presentations (Barker and Tucker, 1990). But in the ’90s, the concept of an integrated multimedia more than one media, text, graphics, sound, video and animation, in which students can control the delivery of elements of diverse media (D’Aloisio, 1998). According Gayestik (1992) as a multimedia computer-based interactive communication system capable of creating, storing, presenting and accessing the information in the form of texts, graphics, sound, video or animation. With current computer technology has made it possible to store, process and restated the source of the sound and video in digital format.
From the above studies can be understood explicitly that the development of instructional media that simultaneously capable of displaying text, images, graphics, sound, video or animation is called interactive multimedia learning.